

- TRI TECH STARSECTOR SHIPS MOD
- TRI TECH STARSECTOR SHIPS MODS
- TRI TECH STARSECTOR SHIPS SERIES
- TRI TECH STARSECTOR SHIPS FREE
They represent the bulk of the Red Legion ships and fleets and are the cutting edge of their "Strike Hard, Strike First" policy.
TRI TECH STARSECTOR SHIPS MODS
Essentially they're mid-tier weapons and systems on high-tech hulls with some high-tech mods and abilities. They are high tech ships with supplemental tech to make up for missing components and parts from the blueprints. Red Legion Ships - these are built from the presumably new blueprints they found and a few high-end refits. Ships are broken down into a couple of design sets. Perhaps you're looking for a new job? The Red Legion has room for new commissioned officers. Be it a stronghold to conquer to strengthen your own realm, or a source of new technologies and plentiful salvage from their many conflicts. The Red Legion represents a considerably useful faction. This was the time for the Hegemony to strike - with so many fronts open and the Red Legion stretched thin they pushed in to seize the ship-yard. They even located an old orbital ship-yard from the Domain-era.
TRI TECH STARSECTOR SHIPS FREE
They continued to funnel material and ships into pirate and independent forces through free ports. They began to trade technology with corporate interests such as Tri-Tachyon. The Red Legion expanded to encompass 4 star systems. With so many threats, the Hegemony was forced to adopt a more passive "wait and see" initiative for an opportune chance to strike. During this time the Red Legion used its special flagship and supporting fleet of advanced ships like a wrecking ball. The invasion began after only a cycle of intelligence gathering. Hegemony Intelligence has long suspected the Red Legion has been using AI to bolster their administrative capabilities, and their ship production clearly involves a nano-forge with newly recovered blueprints. They roamed far to strike pirate outposts for the materials needed to establish basic infrastructure and their well-guarded freeports attracted immigration. They struck out at once to conquer near-by worlds and even settle a few new ones. Her military oligarchy, the Red Legion, was formed from her former Crimson Guard with herself and her husband at the head. She crushed the fleets of the invaders and setup a new government. Nigh upon the hour of their defeat did Lady Crimson return with a terrible and unknown warship. In this time her husband, Frederick, was nearly killed and much of the Crimson Guard was destroyed protecting what little was theirs. Seeing such terrible troubles, Lady Crimson ventured out to the rim in search of answers. In time pirates former associates came seeking their cut, and conflict ensued. Instead, she took their planet and began exploiting it for her own needs. After taking an impossible contract and completing it, the independent world which hired her could not pay. One such bandit mercenary is Sable Crimson. Now they cannot flee from trouble - they must protect their investments and so they create laws and alliances. These stationary bandits become kings, lords, and despots. They set up shop, using their predilection for violence to protect their new home. In time, a bandit will discover a place which provides them with everything they need. They take these to sustain themselves, but like an early hunter-gatherer this is inefficient for long term growth or survival. Requires LazyLib and GraphicsLib and MagicLibīandits roam about looking for the vulnerable who have something valuable.
TRI TECH STARSECTOR SHIPS SERIES
X new ships, X refits, X weapons, X hullmodsĤ star systems, 3 of which are contested with other vanilla factions.īoss Fight with the leadership of Red Legion - or take out their enemies as a commissioned officer in a series of Boss Fights against pirates, the Hegemony, and the Pathers My goal is to not only add some fun additional content, but explore a faction which could achieve the same small tech-powered nation-state the player can in mid-game to early late-game when they've established colonies and are trying not to be overwhelmed by jealous neighbors. In the end this will become a functional post-pirate force in a hotbed of interesting conflict systems. I intend to use this as a means of learning to make ships, weapons, a reasonable faction, integrate with Nexerelin, and even make some custom intel items and missions.
TRI TECH STARSECTOR SHIPS MOD
Red Legion is a faction mod intending to add another polity faction to the game that is fun, represents a mid-level faction built on top of an original pirate force, and fits within the game's lore and vanilla balance.
